user experience

programming languages

The Keyboard Cult

As a guy who spends most of his day typing words on a screen, it's hard for me to take touch computing seriously. I love my iPhone 4, and smartphones are the ultimate utility belt item, but attempting to compose any kind of text on the thing is

By Jeff Atwood ·
Comments

programming languages

Go That Way, Really Fast

When it comes to running Stack Overflow, the company [http://stackexchange.com/about/management], I take all my business advice from one person, and one person alone: Curtis Armstrong. [http://www.imdb.com/name/nm0035664/] More specifically, Curtis Armstrong as Charles De Mar from the 1985 absurdist teen comedy classic,

By Jeff Atwood ·
Comments

speech recognition

Whatever Happened to Voice Recognition?

Remember that Scene in Star Trek IV where Scotty tried to use a Mac Plus? Using a mouse or keyboard to control a computer? Don't be silly. In the future, clearly there's only one way computers will be controlled: by speaking to them. There's

By Jeff Atwood ·
Comments

css

What's Wrong With CSS

We're currently in the midst of a CSS Zen Garden type excerise on our family of Q&A websites, which I affectionately refer to as "the Trilogy": * Server Fault * Super User * Stack Overflow * Meta Stack Overflow (In case you were wondering, yes, meta is the

By Jeff Atwood ·
Comments

programming languages

Three Monitors For Every User

As far as I'm concerned, you can never be too rich, too thin, or have too much screen space. By "screen", I mean not just large monitors, but multiple large monitors. I've been evangelizing multiple monitors since the dark days of Windows Millennium Edition:

By Jeff Atwood ·
Comments

usability

Usability On The Cheap and Easy

Writing code? That's the easy part. Getting your application in the hands of users [https://blog.codinghorror.com/shipping-isnt-enough/], and creating applications that people actually want to use [https://blog.codinghorror.com/youll-never-have-enough-cheese/] — now that's the hard stuff. I've been a long time fan

By Jeff Atwood ·
Comments

usability

The Opposite of Fitts' Law

If you've ever wrangled a user interface, you've probably heard of Fitts' Law. It's pretty simple – the larger an item is, and the closer it is to your cursor, the easier it is to click on. Kevin Hale put together a great visual

By Jeff Atwood ·
Comments

laptops

A Democracy of Netbooks

As a long time reader of Joey DeVilla's excellent blog, Global Nerdy, I take exception to his post Fast Food, Apple Pies, and Why Netbooks Suck: The end result, to my mind, is a device that occupies an uncomfortable, middle ground between laptops and smartphones that tries to

By Jeff Atwood ·
Comments

microformats

Microformats: Boon or Bane?

I recently added microformat support to the free public CVs at careers.stackoverflow.com by popular demand. Designed for humans first and machines second, microformats are a set of simple, open data formats built upon existing and widely adopted standards. The official microformat "elevator pitch" tells us nothing

By Jeff Atwood ·
Comments

usability

Revisiting "The Fold"

After I posted my blog entry on Treating User Myopia I got a lot of advice. Some useful, some not so useful. But the one bit of advice I hadn't anticipated was that we were not making good use of the area "above the fold". This

By Jeff Atwood ·
Comments

usability

Treating User Myopia

I try not to talk too much about the trilogy here, because there's a whole other blog for that stuff. But some of the lessons I've learned in the last year while working on them really put into bold relief some of my earlier blog entries

By Jeff Atwood ·
Comments