software industry

game development

Game Player, Game Programmer

Greg Costikyan’s essay Welcome Comrade! is a call to arms for hobbyist game programmers: Back in the day, it took a couple of man days to create a Doom level. Creating a Doom III level took multiple man-weeks. Thus budgets spiral every upward; as late as 1992, a typical

By Jeff Atwood ·
Comments

icons

Hazmat Placards and Icons

It’s good to know that others share my weird fascination with signs. Ian Albert has a page dedicated to hazmat placards. Ian created high quality, hand-traced PDFs for each placard. Now that’s dedication. But he also offers this amusing warning: Don’t use these decoratively in a public

By Jeff Atwood ·
Comments