player experience

multiplayer gaming

Slaying Mighty Dragons: Competitive Ranking and Matching Systems

Attending yesterday’s Halo 3 launch event at the Silicon Valley Microsoft campus – and the large Halo3 tournament we helped moderate – got me thinking about player ranking and matching systems. Without a well-designed ranking and matching system in place, you’ll get horribly mismatched games, where one team demolishes the

By Jeff Atwood ·
Comments