gpu

physics

Physics Based Games

I’ve always been fascinated by physics-based gameplay. Even going back to the primeval days of classic arcade gaming, I found vector-based games, with their vastly simplified 2D approximations of physics and motion, more compelling than their raster brethren. I’m thinking of games like Asteroids, Battlezone, and Lunar Lander.

By Jeff Atwood ·
Comments

hardware

CPU vs. GPU

Intel’s latest quad-core CPU, the Core 2 Extreme QX6700, consists of 582 million transistors. That’s a lot. But it pales in comparison to the 680 million transistors of nVidia’s latest video card, the 8800 GTX. Here’s a small chart of transistor counts for recent CPUs and

By Jeff Atwood ·
Comments